• 2 min read
Aston Martin puts Dreadnought into Modern Warfare 4
Aston Martin has created a digital-only SUV, Dreadnought, for Call of Duty: Modern Warfare 4, where it will appear in DMZ and Warzone.

Image: phandroid
Aston Martin has added an unusual new model to its lineup: Dreadnought, a digital SUV built for Call of Duty: Modern Warfare 4. Developed with Activision and Infinity Ward, the vehicle will appear as one of the drivable options in DMZ and Call of Duty: Warzone.
The move stands out for Aston Martin. Instead of a show car or another concept, the company has pushed its design language into a piece of virtual combat hardware. According to the source, this is more than a simple in-game skin: Dreadnought was built as a full model with its own mechanics and visual identity.
Key details listed for Dreadnought include:
- A fully digital vehicle created only for Modern Warfare 4
- Permanent all-wheel drive and a virtual V12
- Adaptive combat systems and armor designed for in-game conditions
- Styling by the Aston Martin Design team
- An interior finished with herringbone carbon fiber, Oxford Tan leather, and a metallic gold lever
Aston Martin says the goal was to make Dreadnought feel believable both inside the game and in a scenario where it could be imagined in real-world use. The name points in two directions at once: the literal sense of “fear nothing” and the British battleship HMS Dreadnought.
Players will be able to find and drive Dreadnought from the launch of Call of Duty: Modern Warfare 4, at key points of interest in DMZ and Warzone. For major game franchises, that kind of integration gives car brands a way to become part of the game itself rather than just placing a logo on the sidelines.

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Culture Editor
Maya explores gaming, streaming, and the internet as a place where people actually live. From deep-dives into creator economies to the anthropology of digital communities, she tracks platform drama and cultural shifts so you don't have to. She believes the best tech stories are fundamentally about human behavior.
via ITzine


